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Autorig scripting in Maya

Hi there! My name is Bjørn and this is a Maya Python auto-rigging tutorial series! 

In this video series we will be going through how to create a foundation, leg and aimer rig setup that can go from template to rig mode and back.

This should give you a basic understanding from with you will be able to write your own rig modules with joints that can be repositioned as needed and re-rigged on demand without having to re-skin and start from scratch whenever there are model changes.

All that you need for this tutorial to follow along is Autodesk Maya

This tutorial series is for beginners of Maya python rigging.

For a demo have a look at this trailer:

https://www.youtube.com/watch?v=lBK6KSkFkwI&t=3s&ab_channel=TheCaptainFusion

More info available at: https://blaabjergb.com/autorig-scripting/


This video series consists of:

00 - overview video / intro

01 - foundation - the base module for all rigs - 20:44 min

02 - leg part 01 - rigging of a leg module - 26:23 min

03 - leg part 02 - rigging of a leg module - 19:24 min

04 - leg part 03 - rigging of a leg module - 14:44 min

05 - leg part 04 - rigging of a leg module - 21:48 min

06 - leg part 05 - rigging of a leg module - 17:18 min

07 - leg part 06 - rigging of a leg module - 6:44 min

08 - aimer part 01 - rigging of the aimer module - 20:25 min

09 - aimer part 02 - rigging of the aimer module - 10:20 min

10 - aimer part 03 - rigging of the aimer module - 6:23 min

Resources: 

Scripts for each video + resources file - .py and .txt in a .zip file

Note that this tutorial does NOT come with any geometry.

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Autorig scripting in Maya

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